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"Explores the worldbuilding design aesthetic of Todd Howard, the creative visionary behind The Elder Scrolls and Fallout game series"--
Intended for researchers and practitioners studying how humans interact in complex online worlds such as World of Warcraft, Rift,... Læs mere
Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers... Læs mere
Games User Research is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game... Læs mere
This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games),... Læs mere
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry.
This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step with the theory behind each step fully explained.
This book lays a good foundation for the core concepts and principles of cloud computing applications, walking the reader through the fundamental... Læs mere